To spread the word of GET LAMP Jason Scott is making appearances throughout the country through a combination of a Jet Blue “All You Can Jet” pass and driving/commuting. When he stops at Alpha One Labs on October 7th at 7pm, he’ll be showing the one-hour mix of Get Lamp as well as whatever bonus footage the audience wishes to see, as well as conducting Q&A.
About Get Lamp:
In the early years of the microcomputer, a special kind of game was being played.
With limited sound, simple graphics, and tiny amounts of computing power, the first games on home computers would hardly raise an eyebrow in the modern era of photorealism and surround sound. In a world of Quake, Half-Life and Halo, it is expected that a successful game must be loud, fast, and full of blazing life-like action.
But in the early 1980s, an entire industry rose over the telling of tales, the solving of intricate puzzles and the art of writing. Like living books, these games described fantastic worlds to their readers, and then invited them to live within them.
They were called “computer adventure games”, and they used the most powerful graphics processor in the world: the human mind.
Rising from side projects at universities and engineering companies, adventure games would describe a place, and then ask what to do next. They presented puzzles, tricks and traps to be overcome. They were filled with suspense, humor and sadness. And they offered a unique type of joy as players discovered how to negotiate the obstacles and think their way to victory. These players have carried their memories of these text adventures to the modern day, and a whole new generation of authors have taken up the torch to present a new set of places to explore.
Get Lamp is a documentary that will tell the story of the creation of these incredible games, in the words of the people who made them.
About Jason Scott:
My name is Jason Scott. Since I was 9 years old, I have had a fervent love of computers and technology, bounded only by realities of economics and time. From the BBS world of the 80′s to the early wonders of the Internet and to the Web and beyond, I’ve dabbled and dosed myself in whatever hot new computing fads and freakishness this wonderful world could come up with.
As I entered into my late 20′s, I realized I had been a part of many great things, and the perspective I had gained since that time gave me ideas. The most potent of these ideas has been to spread the feelings, horrors and astonishments of computing’s history to people who came into it late, or never came into it at all.
I wasn’t a Big Player in the Turning Points of the last 20 years, but I was a good listener and a good watcher, and I hope that what I do bring to you will both excite and intrigue. If you were there, we’ll reminisce together. And if you weren’t there, do I have a story to tell you….